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//! Traits that defines the injection behaviour for wasm opcodes

// note: this should be implemented by FunctionBuilder, ModuleIterator, and ComponentIterator
// note that the location of the injection is handled specific implementation
// for iterators, we inject at the location the iterator is pointing at (curr_loc)
// for FunctionBuilder, we inject at the end of the function
use crate::ir::id::{FunctionID, GlobalID, LocalID};
use crate::ir::types::{BlockType, FuncInstrMode, InstrumentationMode};
use crate::Location;
use wasmparser::MemArg;
use wasmparser::Operator;

/// Defines instrumentation behaviour
pub trait Instrumenter<'a> {
    /// Get the InstrumentType of the current location
    fn curr_instrument_mode(&self) -> &Option<InstrumentationMode>;

    /// Sets the type of Instrumentation Type of the specified location
    fn set_instrument_mode_at(&mut self, mode: InstrumentationMode, loc: Location);

    /// Get the InstrumentType of the current function
    fn curr_func_instrument_mode(&self) -> &Option<FuncInstrMode>;

    /// Sets the type of Instrumentation Type of the current function
    fn set_func_instrument_mode(&mut self, mode: FuncInstrMode);

    // ==== FUNC INSTR INJECTION ====

    /// Mark the current function to InstrumentFuncEntry
    fn func_entry(&mut self) -> &mut Self {
        self.set_func_instrument_mode(FuncInstrMode::Entry);
        self
    }

    /// Mark the current function to InstrumentFuncExit
    fn func_exit(&mut self) -> &mut Self {
        self.set_func_instrument_mode(FuncInstrMode::Exit);
        self
    }

    // ==== INSTR INJECTION ====
    /// Clears the instruction at a given Location
    fn clear_instr_at(&mut self, loc: Location, mode: InstrumentationMode);

    /// Splice a new instruction into a specific location
    fn add_instr_at(&mut self, loc: Location, instr: Operator<'a>);

    /// Injects an Instruction with InstrumentationMode `Before` at a given location
    fn before_at(&mut self, loc: Location) -> &mut Self {
        self.set_instrument_mode_at(InstrumentationMode::Before, loc);
        self
    }

    /// Injects an Instruction with InstrumentationMode `After` at a given location
    fn after_at(&mut self, loc: Location) -> &mut Self {
        self.set_instrument_mode_at(InstrumentationMode::After, loc);
        self
    }

    /// Injects an Instruction with InstrumentationMode `Alternate` at a given location
    fn alternate_at(&mut self, loc: Location) -> &mut Self {
        self.set_instrument_mode_at(InstrumentationMode::Alternate, loc);
        self
    }

    /// Injects an empty InstrumentationMode `Alternate` at a given location
    fn empty_alternate_at(&mut self, loc: Location) -> &mut Self;

    /// Injects a Semantic After at a given location
    fn semantic_after_at(&mut self, loc: Location) -> &mut Self {
        self.set_instrument_mode_at(InstrumentationMode::SemanticAfter, loc);
        self
    }

    /// Injects a block entry at a given location
    fn block_entry_at(&mut self, loc: Location) -> &mut Self {
        self.set_instrument_mode_at(InstrumentationMode::BlockEntry, loc);
        self
    }

    /// Injects a block exit at a given location
    fn block_exit_at(&mut self, loc: Location) -> &mut Self {
        self.set_instrument_mode_at(InstrumentationMode::BlockExit, loc);
        self
    }

    /// Injects a block alternate at a given location
    fn block_alt_at(&mut self, loc: Location) -> &mut Self {
        self.set_instrument_mode_at(InstrumentationMode::BlockAlt, loc);
        self
    }

    /// Injects an empty block alternate at a given location
    fn empty_block_alt_at(&mut self, loc: Location) -> &mut Self;

    /// Get the instruction injected at index idx
    fn get_injected_val(&self, idx: usize) -> &Operator;
}

/// Defines Injection behaviour at the current location of the Iterator
pub trait Inject<'a> {
    /// Inject an operator at the current location
    fn inject(&mut self, instr: Operator<'a>);

    /// Inject multiple operators at the current location
    fn inject_all(&mut self, instrs: &[Operator<'a>]) -> &mut Self {
        instrs.iter().for_each(|instr| {
            self.inject(instr.to_owned());
        });
        self
    }
}

/// Defines Injection Behaviour at a given location
pub trait InjectAt<'a> {
    /// Inject an Instruction at a given Location with a given `InstrumentationMode`
    fn inject_at(&mut self, idx: usize, mode: InstrumentationMode, instr: Operator<'a>);
}

#[allow(dead_code)]
/// Defines injection behaviour. Takes a [`wasmparser::Operator`] and instructions are defined [here].
///
/// [`wasmparser::Operator`]: https://docs.rs/wasmparser/latest/wasmparser/enum.Operator.html
/// [here]: https://webassembly.github.io/spec/core/binary/instructions.html
pub trait Opcode<'a>: Inject<'a> {
    // Control Flow
    /// Inject a call instruction
    fn call(&mut self, idx: FunctionID) -> &mut Self {
        self.inject(Operator::Call {
            function_index: *idx,
        });
        self
    }

    /// Inject a return statement
    fn return_stmt(&mut self) -> &mut Self {
        self.inject(Operator::Return);
        self
    }

    /// Inject a no op instruction
    fn nop(&mut self) -> &mut Self {
        self.inject(Operator::Nop);
        self
    }

    /// Inject an unreachable instruction
    fn unreachable(&mut self) -> &mut Self {
        self.inject(Operator::Unreachable);
        self
    }

    /// Inject an if statement
    fn if_stmt(&mut self, block_type: BlockType) -> &mut Self {
        self.inject(Operator::If {
            blockty: wasmparser::BlockType::from(block_type),
        });
        self
    }

    /// Inject an else statement
    fn else_stmt(&mut self) -> &mut Self {
        self.inject(Operator::Else);
        self
    }

    /// Inject an end statement. Indicates the end of the current scope
    fn end(&mut self) -> &mut Self {
        self.inject(Operator::End);
        self
    }

    /// Inject a block statement. Indicates the start of a block
    fn block(&mut self, block_type: BlockType) -> &mut Self {
        self.inject(Operator::Block {
            blockty: wasmparser::BlockType::from(block_type),
        });
        self
    }

    /// Inject a loop statement
    fn loop_stmt(&mut self, block_type: BlockType) -> &mut Self {
        self.inject(Operator::Loop {
            blockty: wasmparser::BlockType::from(block_type),
        });
        self
    }

    /// Inject a break statement
    fn br(&mut self, relative_depth: u32) -> &mut Self {
        self.inject(Operator::Br { relative_depth });
        self
    }

    /// Inject a conditional break statement
    fn br_if(&mut self, relative_depth: u32) -> &mut Self {
        self.inject(Operator::BrIf { relative_depth });
        self
    }

    // Numerics
    /// Inject a local.get
    fn local_get(&mut self, idx: LocalID) -> &mut Self {
        self.inject(Operator::LocalGet { local_index: *idx });
        self
    }

    /// Inject a local.set
    fn local_set(&mut self, idx: LocalID) -> &mut Self {
        self.inject(Operator::LocalSet { local_index: *idx });
        self
    }

    fn local_tee(&mut self, idx: LocalID) -> &mut Self {
        self.inject(Operator::LocalTee { local_index: *idx });
        self
    }

    // Integers
    /// Inject an i32.const instruction
    fn i32_const(&mut self, value: i32) -> &mut Self {
        self.inject(Operator::I32Const { value });
        self
    }

    /// Inject an i32.add instruction
    fn i32_add(&mut self) -> &mut Self {
        self.inject(Operator::I32Add);
        self
    }

    /// Inject an i32.sub instruction
    fn i32_sub(&mut self) -> &mut Self {
        self.inject(Operator::I32Sub);
        self
    }

    /// Inject an i32.mul instruction
    fn i32_mul(&mut self) -> &mut Self {
        self.inject(Operator::I32Mul);
        self
    }

    /// Inject an i32.divs instruction
    fn i32_div_signed(&mut self) -> &mut Self {
        self.inject(Operator::I32DivS);
        self
    }

    /// Inject an i32.divu instruction
    fn i32_div_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I32DivU);
        self
    }

    /// Inject an i32.remu instruction
    fn i32_rem_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I32RemU);
        self
    }

    /// Inject an i32.rems instruction
    fn i32_rem_signed(&mut self) -> &mut Self {
        self.inject(Operator::I32RemS);
        self
    }

    /// Inject an i32.and instruction
    fn i32_and(&mut self) -> &mut Self {
        self.inject(Operator::I32And);
        self
    }

    /// Inject an i32.or instruction
    fn i32_or(&mut self) -> &mut Self {
        self.inject(Operator::I32Or);
        self
    }

    /// Inject an i32.xor instruction
    fn i32_xor(&mut self) -> &mut Self {
        self.inject(Operator::I32Xor);
        self
    }

    /// Inject an i32.shl instruction
    fn i32_shl(&mut self) -> &mut Self {
        self.inject(Operator::I32Shl);
        self
    }

    /// Inject an i32.shrs instruction
    fn i32_shr_signed(&mut self) -> &mut Self {
        self.inject(Operator::I32ShrS);
        self
    }

    /// Inject an i32.shru instruction
    fn i32_shr_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I32ShrU);
        self
    }

    /// Inject an i32.rotl instruction
    fn i32_rotl(&mut self) -> &mut Self {
        self.inject(Operator::I32Rotl);
        self
    }

    /// Inject and i32.rotr instruction
    fn i32_rotr(&mut self) -> &mut Self {
        self.inject(Operator::I32Rotr);
        self
    }

    /// Inject an i32.eq instruction
    fn i32_eq(&mut self) -> &mut Self {
        self.inject(Operator::I32Eq);
        self
    }

    /// Inject an i32.eqz instruction
    fn i32_eqz(&mut self) -> &mut Self {
        self.inject(Operator::I32Eqz);
        self
    }

    /// Inject an i32.ne instruction
    fn i32_ne(&mut self) -> &mut Self {
        self.inject(Operator::I32Ne);
        self
    }

    /// Inject an i32.ltu instruction
    fn i32_lt_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I32LtU);
        self
    }

    /// Inject an i32.lts instruction
    fn i32_lt_signed(&mut self) -> &mut Self {
        self.inject(Operator::I32LtS);
        self
    }

    /// Inject an i32.gtu instruction
    fn i32_gt_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I32GtU);
        self
    }

    /// Inject an i32.gts instruction
    fn i32_gt_signed(&mut self) -> &mut Self {
        self.inject(Operator::I32GtS);
        self
    }

    /// Inject an i32.lteu instruction
    fn i32_lte_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I32LeU);
        self
    }

    /// Inject an i32.ltes instruction
    fn i32_lte_signed(&mut self) -> &mut Self {
        self.inject(Operator::I32LeS);
        self
    }

    /// Inject an i32.gteu instruction
    fn i32_gte_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I32GeU);
        self
    }

    /// Inject an i32.gtes instruction
    fn i32_gte_signed(&mut self) -> &mut Self {
        self.inject(Operator::I32GeS);
        self
    }

    fn i32_wrap_i64(&mut self) -> &mut Self {
        self.inject(Operator::I32WrapI64);
        self
    }

    /// Inject an i64.const
    fn i64_const(&mut self, value: i64) -> &mut Self {
        self.inject(Operator::I64Const { value });
        self
    }

    /// Inject an i64.add instruction
    fn i64_add(&mut self) -> &mut Self {
        self.inject(Operator::I64Add);
        self
    }

    /// Inject an i64.sub instruction
    fn i64_sub(&mut self) -> &mut Self {
        self.inject(Operator::I64Sub);
        self
    }

    /// Inject an i64.mul instruction
    fn i64_mul(&mut self) -> &mut Self {
        self.inject(Operator::I64Mul);
        self
    }

    /// Inject an i64.divs instruction
    fn i64_div_signed(&mut self) -> &mut Self {
        self.inject(Operator::I64DivS);
        self
    }

    /// Inject an i64.divu instruction
    fn i64_div_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I64DivU);
        self
    }

    /// Inject an i64.remu instruction
    fn i64_rem_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I64RemU);
        self
    }

    /// Inject an i64.rems instruction
    fn i64_rem_signed(&mut self) -> &mut Self {
        self.inject(Operator::I64RemS);
        self
    }

    /// Inject an i64.and instruction
    fn i64_and(&mut self) -> &mut Self {
        self.inject(Operator::I64And);
        self
    }

    /// Inject an i64.or instruction
    fn i64_or(&mut self) -> &mut Self {
        self.inject(Operator::I64Or);
        self
    }

    /// Inject an i64.xor instruction
    fn i64_xor(&mut self) -> &mut Self {
        self.inject(Operator::I64Xor);
        self
    }

    /// Inject an i64.shl instruction
    fn i64_shl(&mut self) -> &mut Self {
        self.inject(Operator::I64Shl);
        self
    }

    /// Inject an i64.shrs instruction
    fn i64_shr_signed(&mut self) -> &mut Self {
        self.inject(Operator::I64ShrS);
        self
    }

    /// Inject an i64.shru instruction
    fn i64_shr_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I64ShrU);
        self
    }

    /// Inject an i64.rotl instruction
    fn i64_rotl(&mut self) -> &mut Self {
        self.inject(Operator::I64Rotl);
        self
    }

    /// Inject an i64.rotr instruction
    fn i64_rotr(&mut self) -> &mut Self {
        self.inject(Operator::I64Rotr);
        self
    }

    /// Inject an i64.eq instruction
    fn i64_eq(&mut self) -> &mut Self {
        self.inject(Operator::I64Eq);
        self
    }

    /// Inject an i64.eqz instruction
    fn i64_eqz(&mut self) -> &mut Self {
        self.inject(Operator::I64Eqz);
        self
    }

    /// Inject an i64.ne instruction
    fn i64_ne(&mut self) -> &mut Self {
        self.inject(Operator::I64Ne);
        self
    }

    /// Inject an i64.ltu instruction
    fn i64_lt_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I64LtU);
        self
    }

    /// Inject an i64.lts instruction
    fn i64_lt_signed(&mut self) -> &mut Self {
        self.inject(Operator::I64LtS);
        self
    }

    /// Inject an i64.gtu instruction
    fn i64_gt_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I64GtU);
        self
    }

    /// Inject an i64.gts instruction
    fn i64_gt_signed(&mut self) -> &mut Self {
        self.inject(Operator::I64GtS);
        self
    }

    /// Inject an i64.lteu instruction
    fn i64_lte_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I64LeU);
        self
    }

    /// Inject an i64.ltes instruction
    fn i64_lte_signed(&mut self) -> &mut Self {
        self.inject(Operator::I64LeS);
        self
    }

    /// Inject an i64.gteu instruction
    fn i64_gte_unsigned(&mut self) -> &mut Self {
        self.inject(Operator::I64GeU);
        self
    }

    /// Inject an i64.gtes instruction
    fn i64_gte_signed(&mut self) -> &mut Self {
        self.inject(Operator::I64GeS);
        self
    }

    fn i64_extend_i32u(&mut self) -> &mut Self {
        self.inject(Operator::I64ExtendI32U);
        self
    }

    // Floating point
    /// Inject a f32.const instruction
    fn f32_const(&mut self, val: f32) -> &mut Self {
        self.inject(Operator::F32Const {
            value: wasmparser::Ieee32::from(val),
        });
        self
    }

    /// Inject a f32.abs instruction
    fn f32_abs(&mut self) -> &mut Self {
        self.inject(Operator::F32Abs);
        self
    }

    /// Inject a f32.ceil instruction
    fn f32_ceil(&mut self) -> &mut Self {
        self.inject(Operator::F32Ceil);
        self
    }

    /// Inject a f32.floor instruction
    fn f32_floor(&mut self) -> &mut Self {
        self.inject(Operator::F32Floor);
        self
    }

    /// Inject a f32.trunc instruction
    fn f32_trunc(&mut self) -> &mut Self {
        self.inject(Operator::F32Trunc);
        self
    }

    /// Inject a f32.sqrt instruction
    fn f32_sqrt(&mut self) -> &mut Self {
        self.inject(Operator::F32Sqrt);
        self
    }

    /// Inject a f32.add instruction
    fn f32_add(&mut self) -> &mut Self {
        self.inject(Operator::F32Add);
        self
    }

    /// Inject a f32.sub instruction
    fn f32_sub(&mut self) -> &mut Self {
        self.inject(Operator::F32Sub);
        self
    }

    /// Inject a f32.mul instruction
    fn f32_mul(&mut self) -> &mut Self {
        self.inject(Operator::F32Mul);
        self
    }

    /// Inject a f32.div instruction
    fn f32_div(&mut self) -> &mut Self {
        self.inject(Operator::F32Div);
        self
    }

    /// Inject a f32.min instruction
    fn f32_min(&mut self) -> &mut Self {
        self.inject(Operator::F32Min);
        self
    }

    /// Inject a f32.max instruction
    fn f32_max(&mut self) -> &mut Self {
        self.inject(Operator::F32Max);
        self
    }

    /// Inject a f32.eq instruction
    fn f32_eq(&mut self) -> &mut Self {
        self.inject(Operator::F32Eq);
        self
    }

    /// Inject a f32.ne instruction
    fn f32_ne(&mut self) -> &mut Self {
        self.inject(Operator::F32Ne);
        self
    }

    /// Inject a f32.gt instruction
    fn f32_gt(&mut self) -> &mut Self {
        self.inject(Operator::F32Gt);
        self
    }

    /// Inject a f32.ge instruction
    fn f32_ge(&mut self) -> &mut Self {
        self.inject(Operator::F32Ge);
        self
    }

    /// Inject a f32.lt instruction
    fn f32_lt(&mut self) -> &mut Self {
        self.inject(Operator::F32Lt);
        self
    }

    /// Inject a f32.le instruction
    fn f32_le(&mut self) -> &mut Self {
        self.inject(Operator::F32Le);
        self
    }

    /// Inject a f32_convert_i32s instruction
    fn f32_convert_i32s(&mut self) -> &mut Self {
        self.inject(Operator::F32ConvertI32S);
        self
    }

    /// Inject a f32_demote_f64 instruction
    fn f32_demote_f64(&mut self) -> &mut Self {
        self.inject(Operator::F32DemoteF64);
        self
    }

    /// Inject a f64.const instruction
    fn f64_const(&mut self, val: f64) -> &mut Self {
        self.inject(Operator::F64Const {
            value: wasmparser::Ieee64::from(val),
        });
        self
    }

    /// Inject a f64.abs instruction
    fn f64_abs(&mut self) -> &mut Self {
        self.inject(Operator::F64Abs);
        self
    }

    /// Inject a f64.ceil instruction
    fn f64_ceil(&mut self) -> &mut Self {
        self.inject(Operator::F64Ceil);
        self
    }

    /// Inject a f64.floor instruction
    fn f64_floor(&mut self) -> &mut Self {
        self.inject(Operator::F64Floor);
        self
    }

    /// Inject a f64.trunc instruction
    fn f64_trunc(&mut self) -> &mut Self {
        self.inject(Operator::F64Trunc);
        self
    }

    /// Inject a f64.sqrt instruction
    fn f64_sqrt(&mut self) -> &mut Self {
        self.inject(Operator::F64Sqrt);
        self
    }

    /// Inject a f64.add instruction
    fn f64_add(&mut self) -> &mut Self {
        self.inject(Operator::F64Add);
        self
    }

    /// Inject a f64.sub instruction
    fn f64_sub(&mut self) -> &mut Self {
        self.inject(Operator::F64Sub);
        self
    }

    /// Inject a f64.mul instruction
    fn f64_mul(&mut self) -> &mut Self {
        self.inject(Operator::F64Mul);
        self
    }

    /// Inject a f64.div instruction
    fn f64_div(&mut self) -> &mut Self {
        self.inject(Operator::F64Div);
        self
    }

    /// Inject a f64.min instruction
    fn f64_min(&mut self) -> &mut Self {
        self.inject(Operator::F64Min);
        self
    }

    /// Inject a f64.max instruction
    fn f64_max(&mut self) -> &mut Self {
        self.inject(Operator::F64Max);
        self
    }

    /// Inject a f64.eq instruction
    fn f64_eq(&mut self) -> &mut Self {
        self.inject(Operator::F64Eq);
        self
    }

    /// Inject a f64.ne instruction
    fn f64_ne(&mut self) -> &mut Self {
        self.inject(Operator::F64Ne);
        self
    }

    /// Inject a f64.gt instruction
    fn f64_gt(&mut self) -> &mut Self {
        self.inject(Operator::F64Gt);
        self
    }

    /// Inject a f64.ge instruction
    fn f64_ge(&mut self) -> &mut Self {
        self.inject(Operator::F64Ge);
        self
    }

    /// Inject a f64.lt instruction
    fn f64_lt(&mut self) -> &mut Self {
        self.inject(Operator::F64Lt);
        self
    }

    /// Inject a f64.le instruction
    fn f64_le(&mut self) -> &mut Self {
        self.inject(Operator::F64Le);
        self
    }

    /// Inject a f64_reinterpret_i64 instruction
    fn f64_reinterpret_i64(&mut self) -> &mut Self {
        self.inject(Operator::F64ReinterpretI64);
        self
    }

    /// Inject a f64_promote_f32 instruction
    fn f64_promote_f32(&mut self) -> &mut Self {
        self.inject(Operator::F64PromoteF32);
        self
    }

    /// Inject a f64_convert_i32s instruction
    fn f64_convert_i32s(&mut self) -> &mut Self {
        self.inject(Operator::F64ConvertI32S);
        self
    }

    // Memory Instructions
    /// Inject a memory.init instruction
    fn memory_init(&mut self, data_index: u32, mem: u32) -> &mut Self {
        self.inject(Operator::MemoryInit { data_index, mem });
        self
    }

    /// Inject a memory.size instruction
    fn memory_size(&mut self, mem: u32) -> &mut Self {
        self.inject(Operator::MemorySize { mem });
        self
    }

    /// Inject a memory.grow instruction
    fn memory_grow(&mut self, mem: u32) -> &mut Self {
        self.inject(Operator::MemoryGrow { mem });
        self
    }

    /// Inject a memory.fill instruction
    fn memory_fill(&mut self, mem: u32) -> &mut Self {
        self.inject(Operator::MemoryFill { mem });
        self
    }

    /// Inject a memory.copy instruction
    fn memory_copy(&mut self, dst_mem: u32, src_mem: u32) -> &mut Self {
        self.inject(Operator::MemoryCopy { dst_mem, src_mem });
        self
    }

    /// Inject a memory.discard instruction
    fn memory_discard(&mut self, mem: u32) -> &mut Self {
        self.inject(Operator::MemoryDiscard { mem });
        self
    }
    /// Inject a data drop instruction
    fn data_drop(&mut self, data_index: u32) -> &mut Self {
        self.inject(Operator::DataDrop { data_index });
        self
    }

    // Parametric Instructions
    /// Inject a drop instruction
    fn drop(&mut self) -> &mut Self {
        self.inject(Operator::Drop);
        self
    }

    // Linear Memory Access
    // note: walrus does not specify max_align (probably it's the same as align)

    /// load 1 byte and sign-extend i8 to i32
    fn i32_load8_s(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I32Load8S { memarg });
        self
    }

    /// load 1 byte and zero-extend i8 to i32
    fn i32_load8_u(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I32Load8U { memarg });
        self
    }

    /// load 2 bytes and sign-extend i16 to i32
    fn i32_load16_s(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I32Load16S { memarg });
        self
    }

    /// load 2 bytes and zero-extend i16 to i32
    fn i32_load16_u(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I32Load16U { memarg });
        self
    }

    /// load 4 bytes as i32
    fn i32_load(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I32Load { memarg });
        self
    }

    fn i32_store(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I32Store { memarg });
        self
    }

    /// load 1 byte and sign-extend i8 to i64
    fn i64_load8_s(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I64Load8S { memarg });
        self
    }

    /// load 1 byte and zero-extend i8 to i64
    fn i64_load8_u(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I64Load8U { memarg });
        self
    }

    /// load 2 bytes and sign-extend i16 to i64
    fn i64_load16_s(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I64Load16S { memarg });
        self
    }

    /// load 2 bytes and zero-extend i16 to i64
    fn i64_load16_u(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I64Load16U { memarg });
        self
    }

    /// load 4 bytes and sign-extend i32 to i64
    fn i64_load32_s(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I64Load32S { memarg });
        self
    }

    /// load 4 bytes and zero-extend i32 to i64
    fn i64_load32_u(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I64Load32U { memarg });
        self
    }

    /// load 4 bytes as i64
    fn i64_load(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I64Load { memarg });
        self
    }

    fn i64_store(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::I64Store { memarg });
        self
    }

    /// load 4 bytes as f32
    fn f32_load(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::F32Load { memarg });
        self
    }

    fn f32_store(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::F32Store { memarg });
        self
    }

    /// load 8 bytes as f64
    fn f64_load(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::F64Load { memarg });
        self
    }

    /// Inject an f64_store instruction
    fn f64_store(&mut self, memarg: MemArg) -> &mut Self {
        self.inject(Operator::F64Store { memarg });
        self
    }

    /// Inject a global.get
    fn global_get(&mut self, idx: GlobalID) -> &mut Self {
        self.inject(Operator::GlobalGet { global_index: *idx });
        self
    }

    /// Inject a global.set
    fn global_set(&mut self, idx: GlobalID) -> &mut Self {
        self.inject(Operator::GlobalSet { global_index: *idx });
        self
    }
}

#[allow(dead_code)]
/// Defines injection behaviour. Takes a [`wasmparser::Operator`] and instructions are defined [here].
///
/// [`wasmparser::Operator`]: https://docs.rs/wasmparser/latest/wasmparser/enum.Operator.html
/// [here]: https://webassembly.github.io/spec/core/binary/instructions.html
pub trait MacroOpcode<'a>: Inject<'a> {
    /// Helper function to reinterpret an u32 as an i32 and inject an i32.const instruction with that reinterpreted value.
    /// (Useful to emitting memory addresses.)
    /// We cast using the `as` keyword to accomplish this.
    /// See <https://github.com/thesuhas/orca/issues/133> for an explanation.
    fn u32_const(&mut self, value: u32) -> &mut Self {
        let i32_val = value as i32;
        self.inject(Operator::I32Const { value: i32_val });
        self
    }
    /// Helper function to reinterpret an u64 as an i64 and inject an i64.const instruction with that reinterpreted value.
    /// (Useful to emitting memory addresses.)
    /// We cast using the `as` keyword to accomplish this.
    /// See <https://github.com/thesuhas/orca/issues/133> for an explanation.
    fn u64_const(&mut self, value: u64) -> &mut Self {
        let i64_val = value as i64;
        self.inject(Operator::I64Const { value: i64_val });
        self
    }
}